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Hand FAQ

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Hands

Master Hand and Crazy Hand, his insane couterpart, are bosses from SSB:M.

Master Hand was the original boss from SSB but has since moved to SSB:M with new looks and of course his strange partner.

You may ask why I have a FAQ for the Hands. They are simply giant armless freaks whom you beat up in order to win the game.

With AR though you can actually play these monsters as characters. If you have AR, these are their confusing move sets.

(note, all Hand attacks are performed using the D-Pad not the control stick)

Master Hand

A + ^ = Rocket

Master hand flies upwards like a rocket and then comes shooting in from the background.

A+ v = Smack

Master Hand lifts into the air and then hits his open palm against the stage very hard.

A + > = Punch

Master Hand flies away and then punches from the back of the screen with a closed fist.

B + ^ = Lasers

Master Hands lifts up slightly and then shoots a laser from each finger.

B + > = Gun

Master hand pulls back off the stage and takes aim, then shoots two giant bullets.

L + ^ = Swat

Master hand sweeps the stage with his fingers in a flicking motion.

L + v = Walk

Master Hand pulls up slightly and then walks across the stage on two fingers.

L + > = Slap

Master Hand quickly swoops his open palm across the entire stage horizontally in a giant slapping motion.

R + ^ = Drill

Master Hand points his fingers to the sky and begins spinning as he flies upwards into the heavens, a few seconds later he comes down and drills his fingers into the ground.

R + v = Squash

Master hand flies up into the air as if he is going to Crush* but then instead opens his hand at the last second hitting the ground with the palm of his hand very hard.

R + > = Crush

Master Hand flies up into the air and then punchs down into the ground.

R + < = Point

Master Hand lifts up and then follows his opponent, after a second he begins to jab them hard with his pointer finger.

Z + ^ = Grab

Master Hand snatchs his opponent and squeezes them in his strong gloved hand.

Crazy Hand

A + ^ = Punch

Crazy Hand flies away and then punches from the back of the screen with a closed fist.

A + v = Rocket

Crazy hand flies upwards like a rocket and then comes shooting in from the background.

A + > = Smack

Crazy Hand lifts into the air and then hits his open palm against the stage very hard.

B + ^ = Lasers

Crazy Hands lifts up slightly and then shoots a laser from each finger.

B + > = Bombs

Crazy Hand flies into the middle of the stage and then drops large bombs from his fingers.

L + ^ = Swat

Crazy hand sweeps the stage with his fingers in a flicking motion.

L + v = Crazy Struggle Freakout

Crazy Hand falls to the ground and rolls in a fit of pure insanity.

L + > = Slap

Crazy Hand quickly swoops his open palm across the entire stage horizontally in a giant slapping motion.

L + < = Spider Walk

Crazy Hand raises up and then falls to the ground on his fingers, he walks the length of the stage in this insectoid fasion and then returns to the air.

R + ^ = Crush

Crazy Hand flies up into the air and then punchs down into the ground.

R + v = Point

Crazy Hand lifts up and then follows his opponent, after a second he begins to jab them hard with his pointer finger. Crazy Hand's version also adds dark, electric, and then ice elements.

R + > = Squash

Crazy hand flies up into the air as if he is going to Crush* but then instead opens his hand at the last second hitting the ground with the palm of his hand very hard.

R + < = Drill

Crazy Hand points his fingers to the sky and begins spinning as he flies upwards into the heavens, a few seconds later he comes down and drills his fingers into the ground.

Z + ^ = Grab

Crazy Hand snatchs his opponent and squeezes them in his strong gloved hand causing a flower to grow from their head?

Hand Combos

There are three combos which my friend and I have found. Only one which we are able to reproduce though.

-Double Dragon-

Crazy Hand: Y + ^

&

Master Hand: Y + ^

OR

-Double Dragon-

Crazy Hand: X + ^

&

Master Hand: Y + ^

The hands both punch inwards causing and explosion at the point of impact.

We are still experimenting with these moves. We know that at least two others exsist, the clap and the kuckle punch. We shall update this as information becomes available.



Dan Smith 2004